Wesley Grubbs
Founder and Creative Director ∙ Pitch Interactive
Wesley Grubbs is an artist, data visualizer and provocateur based in Oakland, California. In 2007 he founded Pitch Interactive, a studio who's focus is weaving code with design with statistics to find versatile solutions to communicate complex data for clients such as Google, Facebook, Twitter, Wired, GE, Esquire, Scientific American and Popular Science.
Built upon his experiences living abroad, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behavior and how our actions impact our surroundings.
Pitch Interactive's work spans physical installations, projections, illustrations, console game user interfaces, software applications, websites and textiles. Their work has been showcased in exhibits, museums and publications around the world.
In 2007 he founded Pitch Interactive, a studio who's focus is weaving code with design with statistics to find versatile solutions to communicate complex data for clients such as Google, Facebook, Twitter, Wired, GE, Esquire, Scientific American and Popular Science.
Built upon his experiences living abroad, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behavior and how our actions impact our surroundings.
Pitch Interactive's work spans physical installations, projections, illustrations, console game user interfaces, software applications, websites and textiles. Their work has been showcased in exhibits, museums and publications around the world.
Built upon his experiences living abroad, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behavior and how our actions impact our surroundings.
Pitch Interactive's work spans physical installations, projections, illustrations, console game user interfaces, software applications, websites and textiles. Their work has been showcased in exhibits, museums and publications around the world.
In 2007 he founded Pitch Interactive, a studio who's focus is weaving code with design with statistics to find versatile solutions to communicate complex data for clients such as Google, Facebook, Twitter, Wired, GE, Esquire, Scientific American and Popular Science.
Built upon his experiences living abroad, degrees held in International Economics and Information Systems and his innate interest in the brain and cognition, Wes' work focuses on revealing patterns about human behavior and how our actions impact our surroundings.
Pitch Interactive's work spans physical installations, projections, illustrations, console game user interfaces, software applications, websites and textiles. Their work has been showcased in exhibits, museums and publications around the world.